Sonority is a unique indie adventure game where music is magic and you use it to solve environmental puzzles. It was made and released by a small team and I was mainly the only person responsible for the art.
During two years I created 12 complex levels with the help of my colleague Willi Schorrig, who did the level design and blockout for them. To show everything that was done would take up too much space on this page. But I would like to show you some of the things I trully enjoyed working on.
Sonor Shrine: Breakdown
The Garden Gate: Breakdown